As a career thief in 19th century Egypt, you’ve stolen things from ancient tombs for years. Unfortunately today you’ve stolen from the temples of the wrong gods. In their wrath, they cast you into an ever-changing dream realm. The ground shifts under your feet and the skies change color as you walk. You have nothing to assist you but the random assortment of junk in your pack and your wits. The only way to lift the curse is to return the stolen items to the temples. However, three other thieves have also been cursed, and have the same goal as you. Only one can be freed from this dream world.
Curse Reverse is an improvisational storytelling board game for 3 to 5 players. As you play, your surroundings will change, ghostly figures will appear then vanish into the mists, and friendly faces will become deadly foes.
Curse Reverse was designed to be highly replayable. During the game, the four board segments may rotate, temples may switch position, and shortcuts may appear for a brief time. Each game you play will be drastically different from the last!
Curse Reverse is the first board game designed by veteran designer Harrison G. Pink, who has over a decade of experience designing digital games. Featuring art by David Baumgart, Patrick Fram, Justin Ponsor, Gijs van Kooten and Kelly Yeo.
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Players: 3 - 5
Play Time: 45 - 60 minutes